The article discusses “South of Midnight,” a new action platformer game from Compulsion Games that highlights Black culture, particularly Southern Black culture. It centers on a character named Hazel, who embarks on a journey to rescue her mother after a hurricane devastates their home. Throughout her adventure, Hazel discovers her powers as a weaver, using them to heal the landscape and defeat enemies known as Heinz.
The author reflects on their personal connection to the game, noting how small cultural references, such as artwork by Annie Lee and familial interactions, resonate deeply with their experiences as a Black person. The game incorporates authentic Southern vernacular and cultural elements, giving players a sense of community and familiarity. For instance, it uses a specific shade of blue, “Haint Blue,” traditionally used in the South to ward off evil spirits, to signify climbable surfaces.
While the combat mechanics in “South of Midnight” are described as basic and somewhat repetitive, the storytelling is praised for its emotional depth. The article highlights how the game navigates the complexities of Black storytelling, avoiding the extremes of excessive trauma while acknowledging the realities of Black existence. The game serves as a celebration of culture and history during a time when narratives about Black experiences are particularly relevant and necessary.
Overall, “South of Midnight” is seen as a love letter to a culture that is often underrepresented in video games, creating a powerful experience that allows players to feel seen. The game is available on Xbox, Xbox Game Pass, and Windows PCs.
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